Cleric skills and stat allocations to lvl 70
Well… As a beginner, get your stats to:
STR-4
DEX-4
INT-**
LUK**
INT and LUK can be anything as long as STR and DEX are at 4. If you want you can put STR on 5 for easier training at the beginning. From then on just make sure that your LUK is 3 above your level and rest into INT
when you’re a beginner it doesn’t really matter what you put your skills into. It’s likely you wont ever use them again, but my suggestion is that first you max out the snail throwing thing then nimble feet. Put the rest into recovery (since your gonna be Cleric this skill is virtually pointless)
Once you’re a Mage, SP allocations will be like this:
Energy Bolt – 1, Improving MP Recovery 5, Improving Max MP Increase – MAX,
Improving MP Recovery – MAX, Magic Claw – MAX, Magic Guard MAX
After that you’re going to go and become your 2nd job class. You’re a Cleric now!
Your stat allocations are the same as when you were a Mage.
Now, depending on how you want to train, you will have different SP allocations. If you plan on being a Ludi/Orbis PQ Cleric(recommended), your skills go like this:
Teleport – 1, Heal – MAX, Invincible – 5, Bless – MAX, Invincible – MAX,
MP Eater – MAX, Teleport – MAX, Holy Arrow – 11
If you’re gonna be a solo Cleric, your skills go like this:
Teleport – 1, Heal – MAX, MP Eater – MAX, Teleport – MAX, Invincible – 5,
Bless – MAX, Invincible – MAX, Holy Arrow – 11
At this point, you’re a Priest.
